tag:blogger.com,1999:blog-3922722966649601130.post3190088399619286138..comments2023-11-03T11:47:36.441-04:00Comments on The Splintered Realm: R is for Range RulesDr. Mike Desinghttp://www.blogger.com/profile/03826501692186095437noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3922722966649601130.post-9069988443135395622013-04-21T20:25:07.201-04:002013-04-21T20:25:07.201-04:00I just don't see the fiddly modifiers giving y...I just don't see the fiddly modifiers giving you any extra true bang for the buck. If you can layer in that one shift rule whenever possible, it will make decisions at the table easier.Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-22625221984333218572013-04-21T20:24:00.410-04:002013-04-21T20:24:00.410-04:00How dare you correct me when I'm clearly wrong...How dare you correct me when I'm clearly wrong?!<br /><br />Oh... yeah... you're right. I did mean moxy there.<br /><br />Thanks for catching that!Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-31033583829025108042013-04-21T13:07:01.105-04:002013-04-21T13:07:01.105-04:00I like where you are going with this; the eliminat...I like where you are going with this; the elimination of multiple die shifts down to just one shift will make the game move more quickly.Drohemhttps://www.blogger.com/profile/05592145361364392310noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-5699388867863936722013-04-21T10:57:58.777-04:002013-04-21T10:57:58.777-04:00All of the changes you make always have to impact ...All of the changes you make always have to impact my tests. We'll see how this goes.<br /><br />Not to be rude, but do you mean "Moxy" and not "Clout"?Mernehttps://www.blogger.com/profile/07893508257494428027noreply@blogger.com