tag:blogger.com,1999:blog-3922722966649601130.post3306554873801504743..comments2023-11-03T11:47:36.441-04:00Comments on The Splintered Realm: Slogging Through Spells - Let's Talk HealingDr. Mike Desinghttp://www.blogger.com/profile/03826501692186095437noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3922722966649601130.post-81310960652331062932014-03-24T20:28:20.284-04:002014-03-24T20:28:20.284-04:00These are some great house rules! I may have to bo...These are some great house rules! I may have to borrow some of this... thanks for sharing.Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-14344906910055470642014-03-24T20:27:44.704-04:002014-03-24T20:27:44.704-04:00Hmmm. I suppose if you're talking pure hp only...Hmmm. I suppose if you're talking pure hp only, then yes... the cleric is superior. However, don't the fighter's higher attack bonus, better weapons, and likelihood of having a better STR (and therefore a better attack and damage bonus there) mitigate this? The other thing is that the cleric has to use a round to actually heal himself... so he's recovering 1d6+1 hp while the fighter is hitting him for another 1d10+3... I don't see that as unbalancing the cleric as a superior fighter. I suppose that a cleric with STR 12 (+3 bonus in this game as of today), WIS 8+ (getting a bonus spell at spell sphere 1) could manage to hold his own with the fighter, but I still don't see him clearly outclassing the fighter head-to-head.Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-57042234046338194112014-03-24T15:06:01.009-04:002014-03-24T15:06:01.009-04:00IMHO, the problem with healing in a B/X style game...IMHO, the problem with healing in a B/X style game isn't with how much magical healing is available but rather the low rate of natural healing. I've house ruled that characters may take a turn after a combat to bandage wounds for 1d3 points and that characters regain 2 x level points in healing after a full night's rest. The cleric then becomes less of a heal-bot and can then memorize a greater variety of spells.vfultshttps://www.blogger.com/profile/15810309751770061681noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-23681101093823399622014-03-24T10:59:24.873-04:002014-03-24T10:59:24.873-04:00One thing to consider is to balance the Cleric'...One thing to consider is to balance the Cleric's hit points with a Fighters. If you assume that a Cleric spends every spell possible on healing and only heals himself, calculate how many effective hit points a Cleric has compared to those of a fighter. It's pretty clear that a Cleric, even in these old games, is significantly better at fighting than a fighter. The cleric needs less healing, not more. Hedgehobbithttps://www.blogger.com/profile/17606283586332210195noreply@blogger.com