tag:blogger.com,1999:blog-3922722966649601130.post3927288408200695198..comments2023-11-03T11:47:36.441-04:00Comments on The Splintered Realm: #20: Troglodytes and Other Watery FoesDr. Mike Desinghttp://www.blogger.com/profile/03826501692186095437noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3922722966649601130.post-58346816918227711052011-01-21T21:06:45.988-05:002011-01-21T21:06:45.988-05:00I agree. Even 'big bads' fit on an index c...I agree. Even 'big bads' fit on an index card. I remember reading a discussion from the designers when moving to D+D 3.5 about scaling back monster stat blocks; they felt (rightly I'd say) that giving a monster more than a half-dozen cool abilities is a waste; you aren't going to get a chance to use all of those abilities in any fight with the monster. You are better off building it around the abilities it needs and the handful of unique things that make an encounter with it special. In Resolute, you only really need 4-5 abilities, and any others you elect to take are specific to the character or creature.Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-3922722966649601130.post-91348192333128468122011-01-20T21:14:03.531-05:002011-01-20T21:14:03.531-05:00I really like the fact that Morokoth is big bad mo...I really like the fact that Morokoth is big bad monster, but his stat block is small and manageable! That is going to be really handy for running your game. =)Anonymoushttps://www.blogger.com/profile/05616621767564169811noreply@blogger.com