Wednesday, January 1, 2025

Happy New Year and Some Silliness

Happy New Year! Hope that you and yours have a wonderful 2025.

This morning, I was looking at bills that have to get paid in the next few weeks, and I decided that ‘water bill’ would be sort a ridiculous name for a character. And then I got silly. Blame my meds.

It’s a team of guys all named William with elemental powers, so they name themselves… 

  • Electric Bill
  • Water Bill
  • Heating Bill
  • Property Tax Bill (best I could come up with for earth-based powers... I mean, Dirt Bill? Clean Fill Bill? Pavement Bill? Stone Bill? Suggestions welcomed)

They had a fifth member, Income Tax Bill (his immense wealth makes him Luthor-like), but he went rogue and is now their arch enemy. Other enemies include School Tax Bill (a super genius – or maybe just a really strong brutish bully who always wants to meet you at the flagpole at 3 o’clock), Phone Bill (telepath – but he has to hold his hand up in the ‘phone gesture’ for his powers to work), and Insurance Bill (sort of like the State Farm chaos guy who goes around bringing destruction in his wake).

You know this is entirely idiotic, but you also know you would at least play a one-shot of this game. I was thinking that there could be a female somewhere named "Rent-To-Own Rhonda", but then realized immediately that the implications of this name are very... yeah. So maybe don't include her. 

Again, it's the meds. This is why I can't teach right now. I'd just start saying whatever crossed my mind, and weird stuff crosses my mind, and then I'd be sitting in a superintendent conference trying to figure out what exactly I said and why.

Friday, December 27, 2024

The Secret Ingredient (and thoughts on my dotorate)... or doing the Gritty

If you backed the Kickstarter, you've likely seen (or maybe will now) that you can download the expanded rulebook with the Public Domain characters. That book clocks in at 200 pages, so it's a pretty hefty book (about 150 drawings and almost 49,000 words)... and people are saying the nicest things about it there. I just engaged in a conversation where Aldo mentioned the enthusiasm he felt in the pages, and I started thinking about that idea... I joked about how the secret ingredient is love, but I wasn't really joking. I loved working on it.

And that got me to thinking about the research I did for my doctorate. I did a really deep study of the concept of grit - how we leverage passion and persistence in the pursuit of long-term goals. I found a number of things that were (to me) interesting, but the one salient to this conversation is the idea that we default to passion, but then we have persistence in place as the backup generator for when we run out of passion. We sometimes really want to work on that project, and sometimes we just do it because we know we should, and stuff has gotta get done. A gritty person is able to use both, and tends to finish what they start. People with less grit tend to run out of enthusiasm, and then cannot really find the motivation to follow through. 

But it hit me that for this project, I only ever worked on it when I was passionate to do so. I knew that the persistence was there, and I could always draw on it if I needed to, because I was determined to get this project done, but I knew (at least on a subconscious level) that I didn't want that mindset filtering into the work. Because I think I've realized something new about grit - you do your best work, your most creative and sincere, when you are leaning on the passion side of the equation. As soon as it's about a gut check to make your way through it, you're not as genuinely and deeply invested anymore. If you approach your work with any level of professionalism, it will still be of a certain quality, and you'll still be able to be proud of what you've accomplished, but it won't be quite as inspired. 

This is not the same as 'phoning it in'. That process leaves you feeling like you need to justify why it is markedly below your usual standard - I have had classes that I taught that were strong (most days, in my estimation), mediocre or worse (those phone it in days - not a lot, but enough that they count), and a handful of inspired days, where I wanted to keep teaching after the bell rang, and where some of the students maybe even wanted to keep going with the lesson. I'm ineffective or modestly effective on those phone it in days, highly effective most of the time, and highly effective +1 on those inspired days.

With teaching, I don't have the luxury of just not working on it for a few weeks if I don't feel all that enthused, but with Stalwart '85 I did - and I took it. There were days (and even weeks this summer), where I was brimming with inspiration; I woke up excited to work on it, and kept tinkering with it long after I was tired and should probably get to bed. This fall, several things got in the way of that - getting back to teaching, then the fall play, and then my diagnosis - that meant I went for weeks at a time without feeling genuinely inspired. So, I waited. I had Christmas break on my mind... if I got to Christmas break without the game finished, then I would start leaning on persistence and wrap it up. Luckily, it never came to that. I had a day of inspiration last week, and a few hours on a few days last week, and then a burst of inspiration this week that got me across the finish line. 

I am working on the commissions with the same philosophy. I have started every commission - if you haven't received yours yet, it is because I started to work on it, wasn't feeling it for whatever reason, and I set it aside. If I got yours done, it's because there was some synergy of time and space and a visual in my head and the need to get this done right now that all came together.

  

Thursday, December 12, 2024

The Update I've Avoided

I have been putting this off for a bit, but I've reached a point where I have to start talking about this. I went into the hospital at the beginning of November for what I thought was a gall bladder attack, but unfortunately it has turned out to be a recurrence of cancer that has metasticized to my skeletal system. Unfortunately, this is the worst kind of cancer to get in the worst place I could get it, so my doctors have told me my prognosis is 'grim' and to 'get my affairs in order', which are never good things to hear from your doctor.

I post this not because I want more sympathy (I'm getting more of that than I can manage, to be honest), and not because I want to make any excuses. I have every intention of finishing my Kickstarter - in fact, finishing the Kickstarter is very important for me in terms of having a measurable goal to work towards. I just am not working at the pace I'd like, and I've had trouble the last few weeks being able to focus on it with everything else going on. I've got a lot of clarity now on what the next while looks like, and I'm looking forward to getting through some of the final steps here. 

I'm trying to figure out how to have the game live on well beyond me. It's going to be my final creative statement, so I want to finish strong. 

Also, my good friend Mike asked if he could create a GoFundMe, which was kind of him to do. I don't expect anyone to contribute - if you backed my KS, you've already made a significant financial contribution to me. However, I'm putting it here just in case you wanted to share it or you wanted to contribute. I have so many people asking me what they can do, and helping to make sure my wife and daughter have as much financial security as I can possibly provide them is about the best thing anyone could do for me right now.

Here's the link:

Thanks, and I'll be back to posting game stuff soon.

Tuesday, November 26, 2024

Stalwart 85 Complete Rules Now Available

It's Stalwart '85 release day, which is probably going to go on the list of big holidays to celebrate going forward; it is a little risky putting it this close to Thanksgiving, but I figure you can spend your morning reliving the glories of getting your copy (in lieu of the parade), and then in the afternoon eat turkey, and then play Stalwart '85 at night. That seems like a reasonable tradition that all Americans (and really, the whole world if I'm being honest) should participate in.


Thanks again to the Kickstarter backers, because the book would be a book of some kind, but it would not be NEARLY this amazing. KS backers - I posted an update a few hours ago with a link to the game, but you will also be getting an email this morning if you want to download it from DriveThru, which is probably a good idea to have just so that there's that permanent digital link.


Thursday, November 21, 2024

On Happy Accidents

I did a commission, and the KS backer gave me feedback that it wasn't exactly what he had in mind... so I ended up doing a different commission once I understood how he was thinking a little better. However, I went full Bob Ross on this guy and decided this was a happy accident - instead, this is going to be the design for the Messari in their natural form, which is a departure from the 'mind flayers with the serial numbers filed off' that they have been for years. These are more in line with the early 80s alien aesthetic, and also a little more freaky looking than what I had in mind.

FWIW, this guy's name was going to be "Giger the Counter", and he was going to be like Spawn except the alien had a fixation on numbers like the Count from Sesame Street and had OCD about things always coming out to prime numbers.

If he's that in your own game, I'm not going to stop you.


Wednesday, November 20, 2024

Doc's Secret Lab

 How come it's turning out that some of the things I'm doing here at the back end to 'fill out the KS' are ending up as some of my favorite parts of the whole thing? I present to you Doc's Secret Lab...



Friday, November 15, 2024

Letters Column Page

So, I posted this to my Kickstarter page last night, but every time I read it I just laugh again, so I thought I'd share it with anyone who might see it...