The companion adventures, of which I have done two (one is exclusive to KS backers) is working under similar conditions; these are long enough to represent an individual comic book issue, but short enough that I don't get bogged down in getting halfway through a draft and then giving up. I have a model in place that I can keep building on, and that was important to me to keep the game growing. If all I do is Stalwart Philes and short adventures, there's a solid foundation for the game to grow going forward.
Showing posts with label Stalwart Phile. Show all posts
Showing posts with label Stalwart Phile. Show all posts
Saturday, April 12, 2025
Stalwart Phile #3 Now Posted
I've got the Stalwart Phile #3 now posted, and I am very pleased with this model for building the game going forward. Obviously, I based these on the old Marvel FASERIP Marvel Phile from Dragon Magazine, and it's a great format for me to work in. I can take a weekend and cobble one of these together, getting a substantive release out without feeling the burden of a 'complete' release.
Saturday, March 15, 2025
Stalwart Phile #1
After a few rounds of edits, I think that this is actually correct! You can now get a copy of the Stalwart Phile #1.
I finally stopped trying to be clever and did what I wanted to do originally, which is follow the format for the Marvel Phile from Dragon Magazine back in the day - a short article with 3-6 character stat blocks, and no particular frills. I'm going to alternate between my characters/world in odd-numbered Stalwart Philes, and PD characters in the even-numbered Philes. I'll be posting these with a direct link to the pdf to the FB group and the Kickstarter, but I'll also put these up as a PWYW release on DriveThru in case you feel like tipping and to increase awareness of the game to the larger community.
Thanks!
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