Sunday, May 12, 2019

Number Crunchin Time (Dollar Edition)

One of the things I wanted to do last month was release a whole bunch of product and see what stuck. I wanted to get a sense of how much interest there was in my stuff. Here's a recap since March 1 for five releases:

Stalwart Age Issue 1 (149 Downloads; $23.60 Gross Sales)
Stalwart Age Issue 2 (96 Downloads; $5.16 Gross Sales)
B1: Dungeon Denizens (181 Downloads; $8.65 Gross Sales)
C1: Trove of Treasures (114 Downloads; $4.00 Gross Sales)
D1: Against the Goblins (96 Downloads; $3.05 Gross Sales)

However, for context, there are two other important figures:

Sentinels of Echo City Deluxe Edition (9 Downloads; $78.11 Gross Sales)
A1: Tales of the Splintered Realm Core Rules (44 Downloads; $3.00 Gross Sales)

It's hard to take away anything concrete here, but there are a few general observations about these trends:

1. The primary purpose of the PWYW supplements is to drive sales of the core rules. Since the core rules for Tales of the Splintered Realm are also PWYW, that breaks the whole model. The benefit of Stalwart Age is not necessarily the sales of those supplements, but the way it drove sales of a game that is over a year old. At this rate, each PWYW release for Sentinels could be reasonably expected to generate 3-5 downloads of that game, which is nothing to scoff at. Making $20-$30 for releasing an 8-10 page supplement is a good business model from my end.

2. Stalwart Age 1 did remarkably well; earning over $20 when none of the other PWYW releases got to $10. That's maybe the first issue effect or something, since sales for 2 were in line with other PWYW releases.

3. The fact that the monster book had twice as many downloads, and over 2x the sales, of the adventure was surprising. I guess that the takeaway is to come out with more monster books than adventures; I didn't expect that, but I suppose that's already the model that D+D pretty much established; core rules sell the most, monster books and player guides second, and adventures in third place. My own small sample shows this trend to be true.

What all this means is that I better get going on Stalwart Age #3... that's in the early stages, but I hope to have it out by the end of the month (so I can still put May on the cover). I have a handful of story ideas for it, but I'm working out long-term plot stuff that will help the unify the whole thing later on a little better.

Wednesday, April 24, 2019

Let's Go Against the Goblins!


Module D1: Against the Goblins is now for sale. Here's the elevator pitch (for a really, really slow elevator)....

Overview

It seems like an easy enough task: cleanse the mound of the goblins. Not so fast there, buster brown. These goblins are bat-poop crazy. Maybe from eating all the bat poop. It’s time to take arms against the goblins.

Against the Goblins is designed for a fellowship of four heroes of level 1. This is designed for use with the free Tales of the Splintered Realmrules, or you can easily adapt this to the OSR game of your choice. I’m not saying you should do that, only that you can.

About the Goblins

These goblins are… different. They had a decent thing going here with a fortified mound. But then they discovered the slime pools… and the enchanted mushrooms… and then they started consuming bat poop.

It’s a whole thing.

The result is that there is a mound full of crazy, magically jacked-up goblins that live a paranoid and chaotic existence. As with all Tales of the Splintered Realm releases, this is a pay-what-you-want offering.

Sunday, April 21, 2019

Ch-Ch-Ch-Changes

You might remember that I posted this map a few weeks ago. As I have been writing up the adventure, I felt like the map was a little... cramped. I also didn't like how pieces of it were fitting together with each other in terms of the 'flow' of the adventure... so I gave myself a do over.

May I present the goblin's burrow version 2.0:




Sunday, April 14, 2019

Playing With Isometrics

I was showing Grace some maps online (she thought the isometric designs were cool) and I showed her how they are made. Whipped up this little map, and I thought I'd share. I do tend to find the isometric designs a little more evocative; I can feel the cold of the walls and squint into the shadows more easily when looking at isometric designs.



Saturday, April 13, 2019

Get Your Treasures Here

Splintered April rolls on. Tales of the Splintered Realm Module C1: Trove of Treasures is now available. It's pay-what-you-want, so I don't want ANY excuses for why you didn't get a copy.

Roll a percentile die. Get treasure. It's that easy.

Well, I mean, you probably have to kill some monsters first. But other than that, totally easy.


Saturday, April 6, 2019

I Have Stuff I Should Be Doing

So I was looking at the classic World of Greyhawk map, and I decided to try my hand at that style, considering all of the cool stuff my new Surface Pro can do.

This turned out pretty good, if I do say so myself. It is for the upcoming sandboxy adventure set in the Desert of Despairing Souls (which is going to be my first 'super module', and I'll probably give it some moniker like "S:1-3" or something just to be cute). It's going to be my riff on the Desert of Desolation series... I mean, it has towers, tombs, an oasis, and a sea of glass for goodness' sake.

Get your sunscreen ready.

I TOLD You April Would Be Busy

The second issue of Doc Stalwart's adventures has been published, and it includes a bunch of creatures and rules for underwater adventure. I was planning this before I saw Aquaman, but seeing Aquaman sure helped me to get inspired to finish it... and may have had something to do with a certain heroic underwater hero who gets a write-up in the book.

I'm not saying, but I'm just saying.

Pick up your copy of The Stalwart Age #2 right now.