Wednesday, July 16, 2014

Revised Monster Stat Block Take 2

Here are some comparative stat blocks of what I'm working on right now... The first block is derived from B/X. The second is a streamlined version (that is going into the current draft of the rules). I have eliminated some categories, and have also decided to layer in such abilities as sense and morale into the one save modifier. It is super streamlined, as you can see from the before and after posted below...

Cyclops

Armor Class:
14
No. Appearing:
1 (1d4)
Hit Dice:
13d10
Save:
+16
Move:
30’
Morale:
12
Attacks:
1 club
Treasure:
See below
Damage:
3d10
Alignment:
Chaotic

Cyclops

Chaotic Large Humanoid; CL 13
Armor Class:         14
Hit Dice:                13d10
Save:                      +12
Move:                     30’
Combat:                 1 club (+13 to hit; 3d10 damage)

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