As I learn more about termites and their mounds, it’s clear that they
are the perfect creatures around which to develop a megadungeon concept… Want
to read further? Check out these two sites: http://www.pbs.org/wnet/nature/episodes/the-animal-house/the-incredible-termite-mound/7222/
and http://en.wikipedia.org/wiki/Mound-building_termites
Okay, you’re back. A few takeaways:
The worker caste is neutral, and is below the soldier caste. This means
that maintenance crews are always moving around the mound, repairing, replacing
and upgrading environments – even in the middle of other stuff going on. They
are completely disinterested in the politics of the place; their only
motivation is to keep the place together. This means that the other castes
either 1) ignore them entirely, letting them go about their day, or 2) take
them and manipulate them to build/repair/construct as they see fit. It would
make sense that the termite overlord of flame takes a bunch of these workers,
puts them in fire-retardant suits, and sends them into the middle of his
inferno flux reactor to help build the darned thing; and when it blows up in
the middle of testing, another batch of workers shows up (alerted to the fact
that there’s been damage done to the mound) and he sticks them in suits and
puts them back on the job…
Soldiers naturally fly and naturally spit a sticky slime that impedes
foes. Well this is nasty, is different from other things in the game, and gives
them a non-lethal attack that has a mechanical side to it. Nice.
The environment of the mound contains all of these cool elements that
give it the vibe I want – Fungal gardens? Natural ventilation shafts? A huge
central flume? Egg chambers? SWEET
The mound includes many entrances and exits. This is a must for a
megadungeon. I just have to pick one and start building from there.
My initial thought was that I’d start with one specific clan and build
its entrance. Now, I think I want to develop a neutral node that connects to
four other claimed nodes, work out some random encounters (and a handful of
keyed encounters) and get this thing up and running.
This is getting exciting! :)
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