Thursday, July 23, 2015

Echo City Team Up #1

Echo City Team Up #1 is now up, and it's a pay-what-you-want download. This means that if you DON'T pick it up, you are saying that my work is not worth your bandwidth and a little bit of storage space. And that's just insulting...

The Junkyard Dawg has been supplying weapons to the criminal underworld, and it's time that someone dries up that pipeline. Two Heroes You Can Hire seem up to the task.

This pay-what-you-want download is an adventure supplement for the Sentinels of Echo City superhero RPG. Although you need those rules to play this adventure, the content is easily customizable to your superhero game of choice... which SHOULD be Sentinels of Echo City now that I think about it, so then you're all set.

Sentinels of Echo City Phase One Plans

Inspired by the meticulous planning to release Marvel Cinematic Universe films for the rest of my natural life, I decided to lay out a road map for Sentinels of Echo City's Phase One, taking us through the next twelve months...

Echo City Team Up will be 10-page adventures offered as pay-what-you-want plugins for the game. These include a few new characters, a scenario/setting, and a new trait or talent (or a few).

Sentinel Supplements will be 24-page expansions to the core rules, providing expansions to the core game or larger chunks of new material to increase the scope of the core rules. I see these as $1 downloads.

The first issue of Echo City Team Up goes live tonight!

If I could complete 6 issues (about 50 pages of content) and 3 supplements (about 65 pages of content), I could then release print Annuals that would provide an update of that year’s new material, at about the same length as the core rulebook. That would be cool!

Tentative Release Schedule (with working titles in parenthesis):

July: Echo City Team Up #1 (Heroes You Can Hire)
August: Echo City Team Up #2 (Under the Sea)
October: Sentinel Supplement #1 (GM’s Resource)
November: Echo City Team Up #3 (Moon Mission)
December: Echo City Team Up #4 (Endgame)
February: Sentinel Supplement #2 (Absolute Power: Player Options)
March: Echo City Team Up #5 (Fear and Loathing In Echo City)
April: Echo City Team Up #6 (To Help Valhalla)
June: Sentinel Supplement #3 (Book of Villains, Heroes of the 25th Century, or The Greatest Generation: a sourcebook about the golden age of supers)


I figure that the game has some traction and some interest, and I'd like to see that grow! In addition, I'm hoping that some third party publishers decide to release content as well...

Christmas In July and Bonus No Prize

The Christmas in July sale is on at RPGNow, and you can get all of my titles at a pretty good discount... if you've been waiting to pick up Sentinels of Echo City, now is a good time... especially since you still get the $5 credit for the core rules in print! That's what we call you win/win. If you order in the next two hours, you also get a special edition No Prize (vintage edition, exactly as offered in 1980s Marvel Comics) delivered right to your doorstep.

'Nuff said.

Monday, July 13, 2015

Sentinels of Echo City Quick Reference

The great gang over on the Google+ community have been suggesting that some quick reference materials for character creation, especially a chart with the 100 traits, would be a handy resource for those making characters. In the interim, +Michael Hansen posted a sweet new character sheet that improves upon the one from the core rules quite a bit. It's all been collected into two jam-packed pages of niftiness that you can print out and use. If you've been wondering about Sentinels of Echo City, this allows you to roll up a few hundred characters, even if you won't have any idea how their abilities actually work or how to play the game. I find it's fun just to roll up lots of characters, so have at it!