So my new Surface Pro allows me to draw on the computer, which saves incredible amounts of time... and allows me to quickly create solid-looking maps. These move away from my Dyson-inspired style a little bit and towards a simpler, cleaner style. Here are a few variations of the map I created for the entry to the massive dungeon complex that I will be using for play testing... I am partial to the final one (black with grid) myself, but I'm interested to hear what others think. It's no great shakes to publish several of these. And yes, I know these are missing doors, stairs, and other elements... these are incomplete at the moment.
FYI, this is the upper tier of the dungeons beneath a fallen temple to Yahalla that has gone through several owners over many centuries. Most recently, this area was the home to a spider cult that left behind a lot of spiders, and a few undead. It's a level 1 area, and will be where my solo character starts his forays.
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