I know that I’m not alone in my gamer ADD. I get a few pages into a project, and I get an idea for something else, and start jotting notes… and before I know it, I’m a few pages into the next project. I’ve got a bunch of material done for Resolute, but it’s all over the place and I’m not sure what to do with it… for instance:
- I have several pages, maps and a ton of notes for a campaign guide to the north coast. This would be an updated and expanded gazetteer to the lands of Del Anon immediately after the Reckoning.
- I've got pages and pages of notes on the City of Beldin Mere
- Ditto for Jurris' Crossing
- I've got several different starts and drafts for a book of monsters
- I've got a few pages of notes for a player/hero companion that could be included with, or could be separate from, a book of magic
- Adventures I've got several short adventures in various states of completion, and a handful of longer adventures with the foundation going...
I am trying to decide how best to build the game. My instinct right now (as of this minute that is- this is subject to change before I go to bed- and then again at 3 in the morning- and again tomorrow during breakfast) is to focus on adventures. As a kid, I liked that each adventure you purchased not only came with some cool maps, but also included a handful of new monsters, some magical items, a piece of the world (with some historical background and maybe even a town or city map). You got chunks of it at a time, and eventually started to piece it all together. I already see how all the pieces fit; I’m just trying to figure out how to put it out on a consistent basis. The only things that don’t fit here are the expanded notes for players, although those could easily be a one-off micro-book.
Going the adventure route, I could work out rules for sea travel and boats in the expedition to the lost island, and I could work out overland travel and hostile environment survival for the adventures in the Vale of Eternal Winters…
But, I also know that this gives you drips and drabs of ‘new content’ for the game, rather than solid books. At this point in the game’s development, a full round of monster/hero/gm books is probably in order, if for nothing else than to solidify a base of content for players…. Hrmmm…
See, I was wrong. It didn’t even take until bed time to change my mind again!
Lastly, I could go back to the magazine route, with each issue having some monsters, some setting material, some spells, and the whole Dragon Magazine vibe that everyone and his brother is trying to do right now... the only difference is, this one would be me!
Okay, now that's the one I want to do! See?! It's driving me CRAZY.
Thanks for your time.
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