I had a lot of fun designing Cupcake Scouts (which you should totally check out, by the way), especially in terms of some of the visuals of the monster design work. I started playing with silhouettes as the primary way to convey images, and I ended up liking them quite a bit. They end up giving you more iconic interpretations of monsters. Just for fun, I did some of the same stuff for a theoretical second edition of Sentinels of Echo City, and these are the things I knocked out in a few hours... I like it for exactly its archetypal, iconic approach. These are not particular characters: they are iconic sorts of characters, although they also somehow evoke quite a bit. I somehow know a lot about each of them, without knowing anything at all.
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