Seriously, I would do a backflip, but that would really, really hurt. I mean, nothing good can come from that.
The game is 100% written and layout is finished. The entire book has been through my second-final edit. It needs one more edit, and I still have to go through to create the table of contents, the index, and add all page # citations (right now, I have dozens of places where is reads 'see page xx' because I wasn't sure what page the citation would end up on!)
I'm so excited that I want to share a page from the game... here's the Appendix for a Soldiers of Fortune Campaign:
***
So
you find the military life too stifling, do you? Want to venture out from the hill
and cut your mandibles in the real world? It sounds like you are ready to ditch
the army and embark upon a life as a hired gun; a merc; a soldier of
fortune. Good luck, tough guy… you’re going to need it!
In
a Soldiers of Fortune campaign, the insect mercenaries (and you can play pretty
much any insect you want) don’t serve a hill or Queen; they are not motivated
by loyalty or honor; they want to get rich, and they’re good at doing dirty
jobs.
Clout
has no value as a soldier of fortune; the Wasp Mark (the official currency of
Seven Fields) is everything. When converting the cost of an item or object from
Clout to Wasp Marks, multiply its Clout value x10. A rifle that costs 50 Clout
points will set you back 500 Wasp Marks (on the black market). That airplane
that goes for 750 Clout is now going to run 7,500 Wasp Marks (if you can find
it – and the ladybugs tend to make sure that things like 7,500 Mark-value
military-grade aircraft don’t fall into the hands of mercenaries. Sorry about
that). Oh, and when you trade things that you don’t want any more… you only
get half credit on your investment… if your source is still in business and the
Ant Republic hasn’t cleared him out of his hole in the ground.
The Benefits of being a Soldier of Fortune
- You get to keep what you find! If you discover a box of fragmentation
grenades, you get to take them home and put them in your basement! Nobody is
going to tell you to turn them in; and if someone does, you can pop a cap in
him!
- Nobody tells you what to do!
- You don’t have to worry about all of that political maneuvering and
anterior-kissing that allows you to move up in rank and privilege. Might makes
right in your world. Rank? Who needs THAT?
The Drawbacks of Being a Soldier of Fortune
- Three hots and a cot – you don’t have ‘em. You have to earn ‘em. Every. Single.
Day.
- You don’t have a quartermaster to shine your boots, repair your rifle,
re-stock your satchel and replace the batteries in your flashlight. You’re it,
bub.
- You break it, you bought it. You crashed your new helicopter? Oh, sorry ‘bout
that… guess you have to start saving up for another one.
- Remember that military organization that you gleefully left behind? Yeah.
Those guys. They remember you, too… and they are none too happy that you’ve
gone from ally to loose end. They don’t like loose ends. And they have bigger
guns than you do.
So, What Am I Worth?
As a soldier of fortune, expect
to earn about 10x your XP value in Wasp Marks for completing a mission;
however, if you fail – don’t expect a cent.
***
I'm off to bed... see you on the flip side.
Yeeeeeasu thankyouthankyouthankyou whoo hoo! Haha brilliant entry CAN'T WAIT!!
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