Oh snap. Since I expect you want the good news before the bad news, I'll do that.
The good news: Lulu is up! It works. I can login, and I solved the problem of why my pdf files were not uploading. I can now proceed with a layout for Tales.
The bad news: I have to make a list. There's a lot of bad news.
1. Almost all of my old files have broken covers. Either (A) the covers have not finished porting over yet, and Lulu is still getting things up to speed (crosses fingers); or (B) the covers are not compatible with the new Lulu system, and I have to re-do them. Which sucks. So, I'm going to wait and see.
2. Lulu will not let me create a saddle-stitched book at 52 pages. Yes, it's divisible by 4, but that's not enough for Lulu. I created a dummy version where I cut 4 pages, and was able to create a saddle-stitched print edition. I am at a crossroads. I could (A) reduce the campaign setting information to a one-page overview (get rid of encounter tables) and cut the three tombs adventure - to get to 48. It's a solution I could live with. Or, I could (B) add 12 pages of content. I am leaning towards A, because I could see the campaign setting being its own setting book with significant expansion, and the three tombs could then be ported to that book as one of a series of adventures in the Splintered Realm. That's actually a workable solution to me. But, it means less game in the end. But 48 pages makes my heart happier, and sounds like a model I can replicate for the next book (the campaign guide). I see two more books right now: the Vault of the D'Ro and the Campaign Setting. If my target for each is 48 pages, I see a lot of possibility for both projects. I could always just put the three brothers up as a free adventure, or as the first in a series of free pdfs to support the game... or I don't know what. But it could easily be 'out there' without it being in the core rulebook.