I'm moving towards the final leg of my fantasy rules revision journey. I'd say over 90% of the game is written, much of that has been revised and edited, about half of the book has layout complete, and the finish line is in sight on this project ... a big part of the process has consisted of reviewing the material that I've created in the past, looking over previous editions, all my old (and older) artwork, going through folders of adventures and background material, and reading through each of the game books I've published.
The thing that I've realized about this edition is that I have come full circle. The game you are going to see in a few weeks has more in common with the first fantasy game I published in 2002 - ten years ago - a pdf called just "Mythweaver", before I started attaching subtitles throughout that game's history. All of the ideas I first laid out in that first game and started to play with, many of which I abandoned over the last few years but have recently returned to, have made it into the new game. This game has the newest incarnation of the Resolute engine running it (with a few tweaks), but its spirit is the same spirit that infused that game a decade ago.
So, my next game is going to be Mythweaver: Legacy. It will be out in a few weeks. I'm looking forward to seeing what you think of it.