Lyndwyrm [CL 3; TR +6; Armor +6; Hits 3d12+6; Bite 1d12; Hardy; Large; Spit].
Sometimes called a ‘mud dragon’ or ‘muck dragon’, the ponderous lyndwyrm dwells in marshes, swamps, and muck. Relatively slow (-1 edge on initiative checks) the lyndwyrm can use 1 action to spit a glob of mud at one target once per turn to short range; the target must check reflex or be slowed for 1 turn. Lyndwyrm heal quickly in mud or muck (recovering 1 hit per turn). They gather treasures in their muddy pools (+1 edge on treasure checks). Their wings are largely cosmetic, since these are too weak to actually allow flight. Though not amphibious, lyndwyrm can hold their breath for up to six hours, giving them +1 edge to sneak checks when they are still in their pools.
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