Mikah the Chronicle opened a filing cabinet. It was
amazing he knew which one. There were hundreds - no, thousands - of filing
cabinets here. They sat in rows and rows, each filled (presumably) with file
folders. Mikah the Chronicle produced one. He handed it to you. You read the
label: “Last Known Location of Doc Stalwart.”
Campaign Hook: The Search for Doc Stalwart
At the end of the Stalwart Age, Doc Stalwart was the
greatest hero in the world. He had overcome incredible challenges, defeating
many of the most powerful villains in the world. And then, at the height of his
fame and success, he disappeared.
Poof.
That was twenty years ago. Eventually, people accepted that
he was gone. Probably dead. Maybe at the bottom of the sea. Or at the edges of
the solar system. Or in a far-off dimension beyond mortal reach. But now, he’s
alive. Several mentalists have felt his presence in the world.
The campaign is a loosely-connected series of location
adventures wherein the heroes undertake a quest to find Doc Stalwart. As they
go, they may amass clues that will allow them to find him and restore him to
life. Or, maybe they won’t.
My idea right now is that I am going to write the adventure
locations one at a time, and plant a seed in each one about the quest for Doc. I am going to make a character to maybe play test with...
Judah Jynx. The son of the ghost Zirah - Judah has supernatural powers. I'm thinking a ghost as the character theme.
Let’s see what I get from random rolling:
Altered human. +1 to one attribute, +1 Feat rating.
4 Traits:
Stun
Invisibility
Swingline
Phasing
He’s like the invisible girl, but with a stun instead of the
telekinesis. Hm. I need some way to do damage (right?) I don’t really like
invisibility or swingline, but I’d rather have teleport. Actually, I am going
to swap invisibility and swingline for blink. So, I have stun, blink, and
phasing. I’m sort of a proto-vision kind of character. Definitely works with my
ghost theme.
I’m going to take a drawback and pick up one other trait…
not sure what. I need a way to deal damage, so I’m thinking a weapon of some
kind (a sword like his mom?) He doesn’t need the sword - he is bound to the
realm, unlike his mom - but he THINKS he does. He has panic attacks when the
sword is not on him.
He will take melee weapon, sword, with his bonus trait. So,
he has:
Stun, Phasing, Blink, Melee Weapon
Rolling for attributes:
12, 14, 15, 12, 13, 12
Wow did I roll really well! I’d like to bump up that 15 to a
16, and while it doesn’t make sense to drop 12s, I don’t need secondary
attributes that high. I’m actually going to drop the two 12s all the way to 10,
giving me 2 points; I bump the 15 to 16, and the 13 to 14. Noice. I arrange as
follows:
STR 12 (+3); INT 10 (+2); PWR 16 (+5)
DEX 14 (+4); CON 14 (+4); CHA 10 (+2)
For hit points, I roll 12 (I rerolled a 2 and got 6). That
gives me 16 starting hit points.
My Feat modifier is +8.
My talent will be enemy (?) I don’t see this character
having an enemy, but I guess he would… sure… hmm. Have to think on that more.
Armor class is going to be 15.
I have to do some math on my traits:
My sword deals base 1d8 damage. Happy with that. It cannot
be thrown (and if it could be, he wouldn’t; he’s got that anxiety about being
separated from it, so intentionally winging it at someone else in combat
doesn’t make much sense).
When I phase, I’m going to take +5 to AC (bumping it to 20),
get +5 to hit and damage with my sword (instead of the +3 I get normally), and
I can attempt a PWR check to move through solid objects. Dang that’s nice… I
extend this to my blade (of course) which partially phases with me (or which
channels some of my natural energy; something like that).
I have a stunning glare (to 90’) that forces a target once
per turn to attempt a Feat (DT 25) or be stunned for 1d6 rounds. Nice.
He’s going to be a hero, and his purpose is going to be to
honor his mother (who is trapped in the Shadow Realm, and is only accessed via
a special mirror). He was born in the shadow realm, but then was brought over.
I was going to go with his name (Judah Jynx) for his moniker, but I looked up
ghost in the thesaurus and found Ether. I modified that for a moniker. And,
reviewing my notes, I see that I forgot a +1 to one attribute. Oops. I throw
that into DEX.
Etherian
Judah Jynx; Hero 1
AC 15 (20 phased); hp 16; Feat +8; Sword (+4/1d8+4 -or-
+6/1d8+6 while phased)
STR 12 (+3); INT 10 (+2); PWR 16 (+5)
DEX 15 (+4); CON 14 (+4); CHA 10 (+2)
Enemy: The Shadow King Asigoth (and his servants)
Blink (as a free action, up to 160’, 5x per turn)
Phasing (one action once per turn; PWR check)
Stun (one action; force target within 90’ to attempt Feat CR
25 or stunned 1d6 rounds)
I wanted a character a little bit like Nightcrawler; I think
I have him. He’s definitely different, but he makes sense.
About the Shadow Realm (also called the Vale of Shadows):
This is a mystical dimension of dark energy. It is controlled by the Shadow
King Asigoth, who seeks to cross over into our realm and touch all corners with
shadow. His efforts were stopped by Zirah, who intentionally made herself a
barrier between lands, preventing him from crossing over.