Conversely, I just keep adding villains. They outnumber the heroes significantly. There are lots of villains doing lots of villainous things, and there are just not that many heroes to do much about it. The peeps we have are all stretched pretty thin.
Sounds like a good place to set a supers game, if you ask me.
By the way, I'm going back through everything I've published for supers and adapting it. While I had set Stalwart Age 25 years before Sentinels of Echo City, I'm sort of hand waving some of my canon and grabbing things from there to add to Stalwart. If I ever go forward far enough into that world, I'll deal with it then (and this is the same timeline as Stalwart - so I have things that are linked in there; for example, in Sentinels the Citadel of Tomorrow is in ruins, having been destroyed from within... so you kind of know where that is ultimately heading I guess - spoiler alert after the fact). Meridian has been destroyed by an alien invasion. I've already retro-fied Emissary (he was originally sent by the Messari from another planet - now he was sent 25 years earlier by Null from the Null Zone - same purpose). I figure that Sentinels takes place in an alternate future of the current game (or something), but the larger point is that I'll be adapting some of my favorite things from that book to this timeline. I have a lot of characters I have created that I haven't touched on in a while, so there's quite of bit of room for the World of Stalwart to grow.
But it will probably be mostly more villains.
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