***
Eventually,
you will begin to see your setting as interconnected pieces of a large puzzle
rather than as individualized pockets of information. This ‘independent nation’
here is not truly independent; they rely on the money that wealthy uplanders
bring to their markets. When the nation of the uplanders is defeated, it is
going to have an effect on that independent nation, whether they like it or
not.
To me, this is key to what makes the MCU
so good, but it is also going to ultimately consume it. The Thanos snap, even
though they eventually reversed it, had profound changes on the MCU. It was an
event that mattered. Characters die, and they don’t come back. It’s why I love
the battle between the two Captain Americas across time so much: we can see in
stark contrast how much this character has changed because of circumstances.
This is the problem the most recent Spider Man movie ran into; where do we go
from here? The answer: backwards. We do a hard reset.
That’s not an answer. That’s trying to get
more movies out of this franchise. A Golden Age is a golden age because, as
Robert Burns tells us and the Outsiders reminds us, “nothing gold can stay”.
‘And they lived happily ever after’ can
only happen when you’ve decided to retire from the writing life and you no
longer have any stories to tell, at least in this setting. For an RPG, this is
most challenging, because the PCs are the ones who are going to go mucking
about. However, when they take over that little keep on the borderlands and
declare marshal law, there are going to be consequences, and some of those are
going to be unintended. They didn’t realize that the baron had an agreement
with the goblin tribes to never cross the blood river, but now that he’s dead,
they no longer believe the contract valid? Too bad, so sad for you. There is no
‘undo’ button.
As Ferris Bueller tells us, “Life moves pretty fast.
If you
don't stop and look around once in a while, you could miss it.”
Once you get your setting going, it should keep on moving forward.
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