That was ten years ago. Now, Abel prepares to return along that same pathway. All that’s left before he goes is to bury his mother. She has finally joined his father at rest. Having completed the oath he made to his father, it is time to complete the one he made to his mother on her death bed - to avenge his father’s death, restore the Bright Temple to its former glory, and mete out bloody vengeance on those bastards from Parth Goldu.
Abel the Hopeful Human Paladin (Renown 0)
Attack 2 | Defend 3 | Focus 0 | Resolve 5
On a Defend result of 13+ in combat, Abel can choose to either recover 1 Resolve point or receive advantage on his next Attack.
Abel wears a suit of old chain armor and carries a shield that he bought at market; it was won from the hordes of Parth Goldu, and was at one time carried by a paladin of the Bright Temple. He paid three times its actual value, and would have paid a hundred times more. He fights with a broadsword but carries a sling and a pouch of stones; he made money as a youth hunting pheasant with the sling and selling these at market. Before setting out, he has shaved his head, which was a hallmark of the temple guards; his father had a shaved head for the entire time that Abel knew him.
Note: This entire campaign is going to use the solitaire framework from the core rules for Resolute. I will be making up many of the creatures and generating stats for objects and items as I go. I have no idea what any of this means… I don’t know what is in the Gap of Providence, what state the Temple is in, or who exactly is part of the hordes of Parth Goldu, or what their leadership might be like. I am going to let the dice tell me.